yazik.info Programming Kinect For Windows Sdk Programming Guide Ebook Download

KINECT FOR WINDOWS SDK PROGRAMMING GUIDE EBOOK DOWNLOAD

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Kinect for Windows SDK Programming Guide. Abhijit Jana. December pages. 11 hours 45 minutes. Build motion-sensing. Build motion-sensing applications with Microsoft's Kinect for Windows SDK quickly and easily Building application using Kinect for Windows SDK. Covers the. and JavaScript No part of the contents of this book be reproduced or transmitted in any form Programming Beginning Microsoft Kinect for Windows SDK.


Kinect For Windows Sdk Programming Guide Ebook Download

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Kinect for Windows SDK Programming Guide. Copyright © . Did you know that Packt offers eBook versions of every book published, with PDF and ePub. of developing with the Kinect for Windows SDK, and it is clearly written for develop- ers, by a Follow the instructions to download the yazik.info file. Programming with the Kinect for Kernel - mode drivers for Kinect for Windows. DMO codec for mic array. Applications. Kinect for. Windows SDK. User - created components. USB Hub. Windows Core . Kinect Grammar available to download .

Overall, the SDK provides an opportunity to the developers to build an application using either managed code C and VB.

Kinect for Windows Developer Toolkit is an additional installer that comes with a set of extended components, such as Face Tracking SDK, which helps to track human faces, and Kinect Studio to record and playback the depth and color stream data.

The Developer Toolkit also contains samples and documentation to give you a quick hands-on reference.

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While the application development with Kinect SDK is fascinating and straightforward, there are certain things that need to be taken care of during the SDK installation, configuration, and setting up of your development environment.

It is really important that your development environment must fulfill the following set of requirements before starting to work with the Kinect for Windows SDK.

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System configuration The hardware requirements are not as stringent as the software requirements. It can be run on most of the hardware available in the market.

You can use the Kinect for Windows or the Kinect for Xbox sensor for your development. Before choosing a sensor for your development, make sure you are clear about the limitations of the Kinect for Xbox sensor over the Kinect for Windows sensor, in terms of features, API supports, and licensing mechanisms.

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The Kinect for Windows sensor By now, you are already familiar with the Kinect for Windows sensor and its different components. The Kinect for Windows sensor comes with an external power supply, which supplies the additional power, and a USB adapter to connect with the system.

The Kinect for Xbox sensor If you already have a Kinect sensor with your Xbox gaming console, you may use it for development.

While this isn't necessarily a bad thing I did find it distracting and it occasionally made reading the book a bit of a hunt for Kinect related information inside the rest of the sample code. I did like the samples, though.

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There are many of them and most of the time they make sense on their own and get beyond a basic sample just for the sake of showing a particular feature. Also the accompanying download includes additional working apps with source code that are merely mentioned in the book. The part of the book that I like the most is about audio processing and gesture recognition. Both of these two subjects are addressed in more depth.

For audio processing this means explaining the concepts of speech recognition, and for gestures this is a detailed overview of many different approaches that are possible, starting out with simple ones and leading all the way to neural networks.

Don't expect becoming a master of gesture recognition but it will definitely get you going. All in all this book is a really nice introduction to Kinect programming. It is by no means perfect, most notably because it tries to do too much by making sure total beginners will be able to follow it, but it is a valuable resource, nevertheless.

I can recommend it to anyone who is interested in writing his first Kinect application. It might bore you in certain parts but it will certainly save you time in the end.

Kinect for Windows SDK Programming Guide pdf

The book is available on site and sold directly by the publisher.The installer will automatically install the or bit version of SDK depending on your operating system.

Capturing the audio stream Kinect has four microphones in a linear configuration.

The book will also help you develop motion sensitive and speech recognition enabled applications. It's a very handy and useful tool for developers during testing and while dealing with debugging of Kinect applications. The SDK provides high-quality audio processing capabilities by using its own internal audio processing pipeline. You will also learn how Kinect can be integrated with the Netduino microcontroller and how you can use a Kinect device for face tracking.